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- #
- # This eve scene file generated by Michael B. Johnson's WW3DKit software running atop NEXTSTEP.
- # Contact him at wave@media.mit.edu or (617) 666-4119 for more information.
- #
- # Writing out all the current values of the global variables:
- set cylinder(zMax) {1.0};
- set cylinder(thetaMax) {360.0};
- set cylinder(radius) {1.0};
- set cylinder(zMin) {-1.0};
- set cylinder(color) {1.0 0.0 0.0};
- set cylinder(xRotate) {0.000000};
- # end of globals
- # Writing out all the current definitions of all the non built-in procs:
- # end of procs
- startShape {aCylinder} ;
- Color {1.000000 0.000000 0.000000};
- EveCmd {(null pointer)} {\
- {0.000000 { {{waveToFriend} 1.000000 {Rotate 0.000000 1.000000 0.000000 0.000000;}} {{scratchHead} 1.000000 {Rotate 30.000000 1.000000 0.000000 0.000000;}} }} \
- {1.000000 { {{waveToFriend} 1.000000 {Rotate 90.000000 1.000000 0.000000 0.000000;}} {{scratchHead} 1.000000 {Rotate 60.000000 1.000000 0.000000 0.000000;}} }} \
- };
- Cylinder 1.000000 -1.000000 1.000000 360.000000 ;
- endShape
-